Update new Version 7.0 (28/07/2024)
A new update is coming!
New animations for the Elemental Enemies:
Idle/Following player
Summoning attack
Taking super effective damage
New weapon animations:
Changing elements
Shooting proyectiles
Placeholder effects for effective damages: when enemies receive damage, in accordance to it's effectivness, a sphere will spawn on the spot that the enemy got hit, and depending on it's effectivness, it's color and size will reflect on it.
UI adjusted , hopefully in a better position and layout.
New sounds and audio for: (some audios are still work in progress)
Shooting
Changing elements
New menus and font:
A little overhaul for the existing menus
Added new audio menu (not working as of yet)
Added new kebind menu (not workin as of yet)
Gameplay:
Light element now spawns little light sources when they collide on walls and obstacles (not on enemies)
Files
Get The Elemental Crypt
The Elemental Crypt
A fps in a medieval fantasy setting, using elements as a main mechanic to defeat enemies.
Status | In development |
Author | Alan Woodward |
Genre | Shooter |
Tags | 3D, Fantasy, First-Person, Indie, Magic, Singleplayer, Unity |
More posts
- PostMortem - Future plans and thoughts.56 days ago
- Minor Update 7.6 (9/12/2024)69 days ago
- New update V7.5 (9/6/2024)69 days ago
- Devlog .Roadpmap July-September 2024Aug 11, 2024
- New update V6.9 (nice) (07/06/2024)Aug 11, 2024
- New update V5.7 (20/03/2024)Aug 11, 2024
- New update V3 (01/05/2024)Jul 16, 2024
- New update V2 (11/28/2023)Jun 17, 2024
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